Bagh-chal

Nepal — bagh-chal, the moving of the tigers.

Who moves first?

The two sides of this game are not the same — whoever moves first also takes the other army.

No account, no email, nothing to install. You get a link to send to whoever you want to play.

How to play

The board

  • Twenty-five points, five by five, joined by lines that include the diagonals.
  • Four tigers start in the four corners. The twenty goats are not on the board yet.

The two sides

  • One player has four tigers. The other has twenty goats.
  • The goats move first, by placing.

Putting the goats down

  • The goat player's turn is putting one goat on any empty point.
  • Until all twenty are down that is the only thing the goat player may do. Goats already on the board cannot be moved.
  • The tigers move throughout, from the very first turn.

How the tigers hunt

  • A tiger moves one step along a line to an empty point, or jumps one goat along a line to the empty point directly beyond it.
  • A jump takes one goat and the turn ends. There is no chain here.
  • Capture is not compulsory. A tiger may walk past a goat it could have eaten.

Once every goat is placed

  • The goat player moves one goat one step along a line to an empty point.
  • Twenty goats and four tigers leave exactly one point empty, and closing that last gap is the whole of the goats' endgame.
  • From this point on, no move may return the board to a position it has already been in.

Winning

  • The tigers win by eating five goats.
  • The goats win by blocking all four tigers, so that not one of them can move.

Which rules are these?

Bagh-chal on the standard five by five board, four tigers against twenty goats.

Bagh-chal sits close enough to adugo that a one-line summary of the two reads almost the same. What separates them is four hunters instead of one, a board that starts nearly empty, and no den.

Three rules worth knowing before your first game.

One goat at a time
A tiger's jump takes one goat and the turn ends. There is no chain, unlike draughts or adugo.
Capture is not compulsory
A tiger may decline a jump, which matters more than it sounds: taking a goat opens a hole the goats can use.
No repeating a position
Once every goat is placed, a move may not return the board to a position that has already occurred. Without it a tiger can shuffle for ever while the goats cannot close the last gap.

One honest limit on that last rule: this board remembers the last twelve positions rather than the whole game. That catches the short shuffles the rule exists for. A position recreated forty moves later is not caught, and is not what the rule is about.

The rules here follow en.wikipedia.org/wiki/Bagh-chal.

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